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-=>TmP<=-

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1

Donnerstag, 16. Juni 2005, 10:03

SPONGEBOB Troubles

Tag.

Auch wenns ein wenig peinlich is... aber meine Freundin und ich kommen bei Spongebob der Film nicht weiter!

ca bei der Haelfte des games gibt es ein level das sich 'Felsenrutschen' schimpft... (das wo man auf ner Muschel den Berg runter rutscht...) beim letzten Abschnitt, also der 'maennlichen' Zeit, stehen wir an! Wir haben's jetzt sicher schon 100x probiert, aber es funzt einfach nicht! Leider kommt man im game ohne diese mission nicht weiter.

Vielleicht weiss einer von euch den richtigen weg! Das waere extrem KUHL!!!

2

Donnerstag, 16. Juni 2005, 10:31

RE: SPONGEBOB Troubles

Das ist alles was ich zu diesem "bereich" gefunden hab... :)

/ 10. 9 Mission 9: Rock Slide /____________________________________________
----------------------------------

Treasure Chests: 3
Heavy Iron's Time: 3:33

To get to the other side, Spongebob and Patrick must cross the trenches. It
won't be easy, though, since there are a lot of crazy jumps and multiple paths.

+--------------------------------------------------+
| 10.9.1 Task 1: Getting to the Bottom of Things |---------------------------
+--------------------------------------------------+

- Head down the path until you pass the first Checkpoint. You will then go
along a curve on the path and see a multi-eyed monster at the edge.

- After you make the left curve, you will go through a cave with explosive
barrels. Just as you exit this cave, double jump right. You will hit a
springboard which will vault you much further down the path.

- Continue to follow the path around until you go through the first monster
cave (it is yellow, has tentacles coming out of the walls). When you get to
the gap between this and the second monster cave, jump right to the path
paralleling the second cave.

- Follow that path around until you see the first group of Foggers. When you
knock down the first Fogger, single jump to the right (if this is the first
time, red barbells will be over the area) and hit the hidden springboard.

- It will launch you to a higher path. Follow the path around and at the end
is a Treasure Chest. Treasure Chest #1.

- Continue going down the path and take either the right or left fork on this
path. At the next split, take the left (lower) fork. You will then go
through a yellow cave. At the very end, jump to the right. You will hit a
path down below. Be prepared to spin around and follow that path to the
Treasure Chest. Treasure Chest #2.

- You will eventually get to an area populated by a lot of steam vents. After
you pass these vents, you will come to a fork with the left path going high
and the right path going low: Take the left path.

- After the jump, you encounter another fork. This time, take the right path.
Right after you get through the yellow cave, jump to the path, then
immediately jump to the right on that path. Watch out for the Minelayer as
you go along this path. At the end is a Treasure Chest. Treasure Chest #3.

- Continue to follow the paths to the end. It doesn't matter if you use the
left or right platforms to get to the finish line.

+---------------------------------+
| 10.9.2 Task 2: Time Challenge |--------------------------------------------
+---------------------------------+

Time Limit: 5:30

Use the path from Chapter 10.9.1

+---------------------------------+
| 10.9.3 Task 3: Ring Challenge |--------------------------------------------
+---------------------------------+

Time Limit: N/A

Pretty straightforward challenge. At the end, you will be using the left
platforms.

+---------------------------------------+
| 10.9.4 Task 4: Macho Time Challenge |--------------------------------------
+---------------------------------------+

Time Limit: 4:10

Use the path from Chapter 10.9.1

_______________________________________________________________________________

Dave the Old Hippie's strategy:

- The FAQ's sixth bullet point says: "Continue going down the path and take
either the right or left fork on this path." I found that taking the LEFT
path saved a second. Also, once I reached the cave, I did not change paths
and spin around. I found that the time on either path is about the same,
however, you should not change paths and waste the time it takes to spin
around.

- As indicated in the FAQ's seventh bullet point, you should take the left
path. However, you will notice that there are 4 barrels off the left side
of the path. Single-jump to the left between the second and third barrel,
and immediately start guiding yourself to the right and inside the mouth of
the cave.

- The FAQ's eighth bullet points states: "Right after you get through the
yellow cave, jump to the path, then immediately jump to the right on that
path". Do not make that quick, right jump. As stated in my previous post,
it will save you about 8 seconds if you stay on that path through the cave.

Here's a mental note that helped me. I was regularly hitting the checkpoint
after the rotating, spiky platforms at about 2:46. Once I started taking that
shortcut over the barrels and into the cave, I found that I hit that check-
point at about 2:35. This should put you in the ballpark for finishing on
time.
Seit dem 02/06/2006 stolzer Papa von Damien...

3

Donnerstag, 16. Juni 2005, 10:33

Ps- Peinlich ist das nicht. Ich hab zb. Matrix, Nemo und Schrek Superparty hinter mir... 8)
Seit dem 02/06/2006 stolzer Papa von Damien...

4

Donnerstag, 16. Juni 2005, 10:36

Zitat

Original von danny2fst4u
Ps- Peinlich ist das nicht. Ich hab zb. Matrix, Nemo und Schrek Superparty hinter mir... 8)

Shrek 2 rockt ;)
Gruß
Markus

Dieser Beitrag ist potentiell jugendgefährdend

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5

Donnerstag, 16. Juni 2005, 10:40

Thanx!!!

Hab die eine 'Abzweigung' bei der 2ten kiste scheinbar immer verpennt.
Das game find ich uebrigens total genial, die abwechslung is einfach der hammer!!! nur der schwierigkeitsgrad is echt nicht ohne!!!

6

Donnerstag, 16. Juni 2005, 10:50

Hier nochmal ein boss guide. :)
Markieren um es besser zu sehen...








4a. I'll Let You Pet Mr. Whiskers

Difficulty: 1/5

This battle will take place on a large circular, non-moving platform. You must
complete the first challenge in the "Bubble Blowing Baby Hunt" level to access
this. You will face a fish monster. In the opening cutscene, Spongebob and
Patrick will find a free ice cream sign. When Spongebob approaches the "old
lady" at the stand, he discovers it's actually the tongue of a giant fish
monster. He will hang on to the beast, and you will take control of Patrick.
The monster will take 8 hits to defeat. When it runs toward Patrick,
hold X to Cartwheel out of the way. The monster should barely hang on the edge
of the platform. Cartwheel into it to damage it. After doing it 2 times, it
will jump to an unaccessable area and its tongue will appear near you. It will
slam its "ice cream cone" at you. Press B to Star Spin it. After taking it out
twice, you'll need to do the same strategy to damage it when on the platform.
Now, 2 hits later, you'll need to attack the tongue again. However, it'll spin
its cone around it. Jump and do the ________ Smash by pressing B after jumping
to attack it. Do it again and you'll beat the monster. You'll get 1 Goofy
Goober Token (which will be called "GGT" in future strategies) and you will see
a movie scene where they get away from the monster in the Patty Wagon, but lose
it to that monster, but that one gets eaten by an even bigger monster. They
then cry because Plankton has transformed Bikini Bottom into Planktopolis.
Neptune's daughter, Mindy, hears them and turns them into men by taking 4
pieces of seaweed and putting it on their faces, resembling mouthstaches.


4b. Here's Dennis!

Difficulty: 3/5

This battle will take place on a large circular, non-moving platform. You must
complete the first challenge in the "Shell City, Dead Ahead!" level to access
this. You will face a strong fish named Dennis. In the opening cutscene,
Spongebob and Patrick meet Dennis. He grabs Spongebob, and you will control
Patrick. Dennis is real strong, as you must attack him about 12 times to
defeat him. There is a Throw-Fruit in the middle of the platform. If his Star
Spin is upgraded, you can use it to deflect the toilets Dennis throws at you.
After cutting his health down by 1/3, you will now have to deal with a fish
with a vicious worm. It will spin around and you'll have to ________ Smash it
to defeat it by jumping and pressing B. Every 3 hits, another will appear.
After cutting Dennis's health down another 1/3 of the way, 2 of those fish will
appear instead of just one. After beating Dennis, a big boot will land on
Dennis. A movie scene will appear where the boot lands on Dennis. It turns
out the boot belongs to the Shell City cyclops. They get caught by the cyclops
and pass out. In their dream, they are at the Goofy Goober. Your reward is 1
GGT.


4c. Dennis Strikes Back!

3/5

This battle will take place on the back, arms, and butt (don't worry; he has
swimming trunks on) of a guy that isn't a lifeguard, but plays one on TV. You
must complete the first challenge in the "Google-Eyes And Smelly Knicknacks"
level to access this. You will face Dennis again. In the opening cutscene,
Dennis appears on the back of the guy and throws the cyclops's boot off of him.
Patrick stumbles and falls into the water. He manages to grab onto the guy's
foot and hangs on. Now, you must use Spongebob. If his Karate Spin (attack
with B) is upgraded, you can deflect the arrows he throws at you. It will
take only 8 hits to beat him, as he is weak from the boot. Occasionally, a
crowbar-wielding thug will appear. Eventually, 2 will appear. Stay on one of
the arms to avoid them. After defeating Dennis, a boat the guy is passing
under will be in Dennis's way, and gets rid of him. Spongebob dances. A movie
scene will appear where Dennis appears on top of the guy, and he gets hit by a
boat. You will get 1 GGT.


4d. Turn The Tables On Plankton

This battle is split into 2 parts. The difficulty varies depending on the part.

Part 1: 4/5

This battle will take place at the Krusty Krab 2. You must complete the first
challenge in the "Drive Of The Knucklehead-McSpazzatron" level in order to
access this. You will face King Neptune, only he has a bucket helmet on his
head. In the opening cutscene, Spongebob and Patrick will arrive at the KK2,
only to find Neptune with a bucket helmet on his head. Plankton commands
Neptune to kill Spongebob. Now, you will control Spongebob. It will take 6
hits to the helmet to free Neptune. You must press R and use the Sonic Wave
Guitar move to damage the helmet, but if you do it, Neptune will swing his
staff and block it. First, he will shoot flames from his staff at Spongebob.
You must jump over them to avoid them. After 3 rounds of flames, it will
switch to first-person view of Neptune. Jump to avoid the beams Neptune shoots
at Spongebob. Turn each table by doing a Karate Spin to turn them. After
turning all 5, hide behind Mr. Krabs, still frozen. Neptune's beam will
reflect off of Mr. Krabs, bounce off all the turned tables, and will strike
the helmet. Take this time to guide the Sonic Wave to the helmet. Neptune is
dazzed and won't be able to protect himself. This will happen again. After 2
hits, he'll deploy an energy beam instead of fire. Jump on the loose
floorboard behind Mr. Krabs for saftey. After 2 rounds of energy, repeat the
table strategy. Do this again and Neptune will break the floor, leaving only
about 11 platforms and the loose floorboard remaining.


Part 2: 5/5

This part will limit the KK2 to only 11 platforms and the floorboard behind
Mr. Krabs. Two floating creatures will be behind Neptune, spitting ice balls
at Spongebob. It will take 3 deflections or 1 Sonic Wave to destroy each of
them. Neptune will use the energy beam, only it will go out from the center
to a certain area, forming an electrical radius. All the while, the song
"Goofy Goober Rock" plays in the background. The song is unchanged from the
way it is in the movie. When this part starts, immediately jump to the left
and land on the platform and jump back and to the right to land on the
floorboard. As the creature on the left spits ice balls at you, Karate Spin at
the right time to deflect it. Do that 3 times to defeat it. Now launch a
Sonic Wave at the one on the right. Neptune will defend itself, but you should
hit the other creature. Avoiding the energy beam, jump to the Mr. Krabs
platform. Now, jump to the right-hand platform and the one after that, but
turn around and turn the nearby table and jump on the larger platform. First-
person view will start, and it gets tougher. You will need to jump to avoid
the blasts and to get to other platforms. After turning all 5 tables, jump
back to the Mr. Krabs platform and hide behind him. Launch a Sonic Wave at the
bucket helmet. Repeat once more. The bucket helmet will be destroyed. The
final movie scene will play, showing Plankton sent to a tiny criminal jail.
Neptune frees Mr. Krabs. Mindy is proud of them. Spongebob admits he learned
he may be a knucklehead mcspazzatron, but that he is a kid, and he is proud of
it. You will recieve 1 GGT. Now go and collect any GGT you haven't gotten
yet.
One reason it may take so long is because of the music. If that's the case,
turn the music off. And if the song reaches the end, it will loop back to the
beginning.
Another note is that each turned table will actually deflect Neptune's beam to
the ceiling.
Seit dem 02/06/2006 stolzer Papa von Damien...

-=>TmP<=-

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7

Montag, 20. Juni 2005, 09:39

ICH GLAUB ICH SPINN!!!

Hab das am WE alles ausprobiert... hab jetzt zwar die 2 Schatzkisten gefunden... aber mit der Route geht sich's um ca 25 sec, nicht aus!!!

Mit meiner waren's nur 7 sec....

Hat das Level schon irgendwer selbst gemacht???

//edit: uuups... unter der FAQ steht ja noch was... DAMN
das is genau was ich aus rausgefunden habe!!! nur die letzte abkuerzung, wo man so pervers in das maul springt is recht heavy... hab mir gedacht das koennen die nicht ernst gemeint haben (die entwickler...) mal im ernst, das level is echt ne verarsche! das kann man nur schaffen wenn man durch irgendwelche tricks voll kranke abkuerzungen faehrt??? war das echt so geplant?

Dieser Beitrag wurde bereits 1 mal editiert, zuletzt von »-=>TmP<=-« (20. Juni 2005, 09:44)


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